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Nether War 2.0 Survival Guide

2019-10-24

The evil magic of the Shadow Walker influenced the Nether Realm and some incredible things have happened - Nether War 2.0 is coming!

Keywords:

1. 1 Hour: The duration of the battle will be fixed at 1 hour, and the battle result will be determined by final scores.

2. Stages: The war will be divided into several stages; new buildings or mineral deposits will be unlocked in each stage, and the occupation produces points.

3. Talent: Each lord will be equipped with a Nether Talent when entering the battlefield, which will provide a powerful bonus in the battle.

4. Participation: Up to 50 lords from one alliance can participate in the battle.

5. Buildings: 4 new buildings are added into the battlefield - Command Center, Assault Tower, Time Tower, and Nether Crystal Mine. The points output and special bonus of each building are different.

Removed:

1. Netherlings

2. Flame King & Frost Overlord

3. Fallen Altar

4. Battlefield Store and Items

Other Changes:

1. Marches: The march occupation limit has been removed; you can occupy multiple buildings by multiple marches.

2. Occupation Process: It takes a certain time to occupy a building. No points will be gained during the occupation process, and fighting can occur during the process.

3. Occupation and Points: The points acquisition speed no longer varies with the occupation time. Even if there are no troops in the occupied building, points will still be provided.

4. Teleport: The initial free Teleport is adjusted to 1 time, and the cooling period is entered after use. After the cooling is completed, the free Teleport can continue to be used.

5. Battle Wounded: During the battle, your troops will only wound but never die, you can treat wounded troops in Battlefield Hospital.

Read the Survival Guide carefully and get ready for your first battle!